DIGITAL & INTERACTIVE PROJECTS
Interactive
Digital sculpture sketches created with p5.js: ‘I don’t see you’, ‘introverted meme’, ‘in vain’, 2019
Generative
/automata/ Digital Drawings, 2014
Generative art using Processing
Social Media
Processing code grabs and displays missed connection messages from Craigslist.
Art project using speech recognition through the SST Library for Java/Processing (originally utilizing Google API/discontinued), and search within Twitter for the word or phrase spoken by the user.
Sound
Unhomely sound, 2015
Using Max/MSP and three sound sources all of which were pre-recorded and processed. This piece randomly points to varying length pieces within the three sound sources, designed and curated by the artist.
Video
Interactive Video Installation ‘.’ 2003
Rotation of a clock arm on pedestal changes video vignette depicted on video projection on wall. (on right)
Untitled (plate), 2012
Interactive video installation: Video depicts food and is projected from above onto a physical plate on a table. Deterioration of the depicted food progresses as sensor detects viewer's approach to the installation.
Kinect
Kinect and programming in Processing 2012/13
Detect and animate user's body movements. Developed for use by dancers at the Center for Dance, Movement and Somatic Learning, Stony Brook University.
Project developed while employed at TLT Media Lab, Stony Brook University
Kinect and programming in Python 2012/13
Detect and isolate user from background. Developed for use within the scope of a Theater performance, Stony Brook University.
Project developed while employed at TLT Media Lab, Stony Brook University